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Description
Returns true if the shader file name is overridden by the Cvar and OutFileNameOverride contains the override filename. ShaderFormat used for format specific cvar, PlatformName used for {Platform} string substitution, if requested. Returns false otherwise and leaves OutFileNameOverride unchanged
| Name | GetShaderFileNameOverride |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderCompilerCore.h |
| Include Path | #include "ShaderCompilerCore.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ShaderCore.cpp |
bool GetShaderFileNameOverride
(
FString & OutFileNameOverride,
const TCHAR * Cvar,
FName ShaderFormat,
FName PlatformName
)