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Description
Flushes the shader file and CRC cache, and regenerates the binary shader files if necessary. Allows shader source files to be re-read properly even if they've been modified since startup.
| Name | FlushShaderFileCache |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderCore.h |
| Include Path | #include "ShaderCore.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ShaderCore.cpp |
void FlushShaderFileCache()