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API > API/Runtime > API/Runtime/RenderCore
| Name | FVirtualTextureProducerHandle |
| Type | union |
| Header File | /Engine/Source/Runtime/RenderCore/Public/VirtualTexturing.h |
| Include Path | #include "VirtualTexturing.h" |
Syntax
union FVirtualTextureProducerHandle
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| VirtualTexturing.h | |||
FVirtualTextureProducerHandle
(
uint32 InPackedValue |
VirtualTexturing.h | ||
FVirtualTextureProducerHandle
(
uint32 InIndex, |
VirtualTexturing.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FVirtualTextureProducerHandle | FVirtualTextureProducerHandle | VirtualTexturing.h | ||
| Index | uint32 | VirtualTexturing.h | ||
| Magic | uint32 | VirtualTexturing.h | ||
| PackedValue | uint32 | VirtualTexturing.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsNull() |
VirtualTexturing.h | ||
bool IsValid() |
VirtualTexturing.h |