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API > API/Runtime > API/Runtime/RenderCore
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/VertexStreamComponent.h |
| Include | #include "VertexStreamComponent.h" |
Syntax
struct FVertexStreamComponent
Remarks
A typed data source for a vertex factory which streams data from a vertex buffer.
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint8 | Offset | The offset of the data, relative to the beginning of each element in the vertex buffer. | |
| uint32 | StreamOffset | The offset to the start of the vertex buffer fetch. | |
| uint8 | Stride | The stride of the data. | |
| TEnumAsByte< EVertexElementType > | Type | The type of the data read from this stream. | |
| const FVertexBuffer * | VertexBuffer | The vertex buffer to stream data from. If null, no data can be read from this stream. | |
| EVertexStreamUsage | VertexStreamUsage |
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Initializes the data stream to null. | |||
FVertexStreamComponent
(
const FVertexBuffer* InVertexBuffer, |
Minimal initialization constructor. | ||
FVertexStreamComponent
(
const FVertexBuffer* InVertexBuffer, |