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API > API/Runtime > API/Runtime/RenderCore
| Name | FVertexBufferWithSRV |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderResource.h |
| Include Path | #include "RenderResource.h" |
Syntax
class FVertexBufferWithSRV : public FVertexBuffer
Inheritance Hierarchy
- FRenderResource → FVertexBuffer → FVertexBufferWithSRV
Derived Classes
FVertexBufferWithSRV derived class hierarchy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVertexBufferWithSRV() |
RenderResource.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FVertexBufferWithSRV() |
RenderResource.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ShaderResourceViewRHI | FShaderResourceViewRHIRef | SRV that views the entire texture | RenderResource.h | |
| UnorderedAccessViewRHI | FUnorderedAccessViewRHIRef | optional UAV that views the entire texture | RenderResource.h |
Functions
Public
Overridden from FRenderResource
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ReleaseRHI () |
Releases the RHI resources used by this resource. | RenderResource.h |