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API > API/Runtime > API/Runtime/RenderCore
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/VirtualTexturing.h |
| Include | #include "VirtualTexturing.h" |
Syntax
struct FVTProduceTargetLayer
Remarks
Describes a location to write a single layer of a VT tile
Variables
| Type | Name | Description | |
|---|---|---|---|
| IPooledRenderTarget * | PooledRenderTarget | Pooled render target. | |
| FIntVector | pPageLocation | Location within the texture to write | |
| FRHITexture * | TextureRHI | The texture to write to. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
| PRAGMA_DISABLE_DEPRECATION_WARNINGS | |||
FVTProduceTargetLayer
(
const FVTProduceTargetLayer& |
Operators
| Type | Name | Description | |
|---|---|---|---|
| FVTProduceTargetLayer & | operator=
(
const FVTProduceTargetLayer& |
Deprecated Variables
| Type | Name | Description | |
|---|---|---|---|
| FRHIUnorderedAccessView * | UnorderedAccessViewRHI | UnorderedAccessViewRHI is deprecated. Register the pooled render target with RDG instead. |