Navigation
API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FTickableObjectRenderThread
- FTickableObjectRenderThread::NeedsRenderingResumedForRenderingThreadTick()
- FShaderPipelineCache::NeedsRenderingResumedForRenderingThreadTick()
- TRenderResourcePool::NeedsRenderingResumedForRenderingThreadTick()
- TRenderResourcePool::NeedsRenderingResumedForRenderingThreadTick()
- TRenderResourcePool::NeedsRenderingResumedForRenderingThreadTick()
- TRenderResourcePool::NeedsRenderingResumedForRenderingThreadTick()
- TRenderResourcePool::NeedsRenderingResumedForRenderingThreadTick()
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/TickableObjectRenderThread.h |
| Include | #include "TickableObjectRenderThread.h" |
virtual bool NeedsRenderingResumedForRenderingThreadTick&40;&41; const
Remarks
Used to determine if a rendering thread tickable object must have rendering in a non-suspended state during it's Tick function. true if the RHIResumeRendering should be called before tick if rendering has been suspended