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API > API/Runtime > API/Runtime/RenderCore
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/StereoRenderUtils.h |
| Include | #include "StereoRenderUtils.h" |
Syntax
class FStereoShaderAspects
Remarks
Detect the single-draw stereo shader variant, in order to support usage across different platforms
Constructors
| Type | Name | Description | |
|---|---|---|---|
FStereoShaderAspects
(
EShaderPlatform Platform |
Determines the stereo aspects of the shader pipeline based on the input shader platform |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | Whether multiviewport rendering is enabled - i.e. using ViewportIndex to index into viewport. | ||
| bool | Whether instanced stereo rendering is enabled - i.e. using a single instanced drawcall to render to both stereo views. | ||
| bool | Whether mobile multiview is enabled - i.e. using VK_KHR_multiview. |