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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderUniformBufferParameter
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderParameters.h |
| Include | #include "ShaderParameters.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ShaderParameters.cpp |
static void ModifyCompilationEnvironment
(
const TCHAR * ParameterName,
const FShaderParametersMetadata & Struct,
EShaderPlatform Platform,
FShaderCompilerEnvironment & OutEnvironment
)