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API > API/Runtime > API/Runtime/RenderCore
| Name | FShaderPlatformCachedIniValue |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderPlatformCachedIniValue.h |
| Include Path | #include "ShaderPlatformCachedIniValue.h" |
Syntax
template<typename Type>
struct FShaderPlatformCachedIniValue
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FShaderPlatformCachedIniValue
(
const TCHAR* InCVarName |
ShaderPlatformCachedIniValue.h | ||
FShaderPlatformCachedIniValue
(
IConsoleVariable* InCVar |
ShaderPlatformCachedIniValue.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CVar | IConsoleVariable * | ShaderPlatformCachedIniValue.h | ||
| CVarName | FString | ShaderPlatformCachedIniValue.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
Type Get
(
EShaderPlatform ShaderPlatform |
ShaderPlatformCachedIniValue.h |