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API > API/Runtime > API/Runtime/RenderCore
| Name | FShaderPipelineCompileJobKey |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderCompilerJobTypes.h |
| Include Path | #include "ShaderCompilerJobTypes.h" |
Syntax
struct FShaderPipelineCompileJobKey
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FShaderPipelineCompileJobKey
(
const FShaderPipelineType* InType, |
ShaderCompilerJobTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PermutationId | int32 | ShaderCompilerJobTypes.h | ||
| ShaderPipeline | const FShaderPipelineType * | ShaderCompilerJobTypes.h | ||
| VFType | const FVertexFactoryType * | ShaderCompilerJobTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 MakeHash
(
uint32 Id |
ShaderCompilerJobTypes.h |