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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderPipelineCache
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderPipelineCache.h |
| Include | #include "ShaderPipelineCache.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ShaderPipelineCache.cpp |
static uint32 NumPrecompilesRemaining()
Remarks
Returns the number of pipelines waiting for precompilation of the current PSOFC task. if there are multiple PSOFCs pending this will return a minimum value of 1. It may increase as subsequent caches are processed.