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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderPipelineCache
Type
typedef TMulticastDelegate_ThreeParams< void, uint32 , double, const FShaderCachePrecompileContext & > FShaderPrecompilationCompleteDelegate
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderPipelineCache.h |
| Include | #include "ShaderPipelineCache.h" |
Remarks
Delegate signature for being notified that all currently viable PSOs have been precompiled from the cache, how many that was and how long spent precompiling (in sec.)