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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderPipelineCache
Type
typedef TMulticastDelegate_TwoParams< void, uint32, const FShaderCachePrecompileContext & > FShaderPrecompilationBeginDelegate
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderPipelineCache.h |
| Include | #include "ShaderPipelineCache.h" |
Remarks
Delegate signature for being notified when currently viable PSOs have started to be precompiled from the cache, and how many will be precompiled