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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderPipelineCache
Description
Closes the existing pipeline cache, allowing it to be reopened with a different file and/or shader platform. Will implicitly invoke a Fast Save.
| Name | CloseUserPipelineFileCache |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderPipelineCache.h |
| Include Path | #include "ShaderPipelineCache.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ShaderPipelineCache.cpp |
static void CloseUserPipelineFileCache()