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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderParametersMetadataBuilder > API/Runtime/RenderCore/FShaderParametersMetadataBuilder/Build
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderParameterMetadataBuilder.h |
| Include | #include "ShaderParameterMetadataBuilder.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ShaderParameterMetadataBuilder.cpp |
FShaderParametersMetadata * Build
(
FShaderParametersMetadata::EUseCase InUseCase,
EUniformBufferBindingFlags InBindingFlags,
const TCHAR * InLayoutName,
const TCHAR * InStructTypeName,
const TCHAR * InShaderVariableName,
const TCHAR * InStaticSlotName,
const ANSICHAR * InFileName,
const int32 InFileLine,
bool bForceCompleteInitialization,
FRHIUniformBufferLayoutInitializer * OutLayoutInitializer,
FShaderParametersMetadata::EUsageFlags InUsageFlags
)