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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderParameterBindings
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include | #include "Shader.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ShaderParameterStruct.cpp |
void BindForRootShaderParameters
&40;
const FShader &42; Shader,
int32 PermutationId,
const FShaderParameterMap & ParameterMaps
&41;