 |
uint8: 1 |
bAllowDevelopmentShaderCompile |
|
 |
uint32 |
DECAL_RENDERTARGET_COUNT |
|
 |
uint8: 1 |
DUAL_SOURCE_COLOR_BLENDING_ENABLED |
|
 |
uint8: 1 |
EDITOR_PRIMITIVE_MATERIAL |
|
 |
uint32 |
GBUFFER_LAYOUT |
|
 |
uint8: 1 |
GENERATE_SPHERICAL_PARTICLE_NORMALS |
|
 |
uint8: 1 |
IS_BASE_PASS |
|
 |
uint8: 1 |
IS_DECAL |
|
 |
uint8: 1 |
IS_MATERIAL_SHADER |
|
 |
uint8: 1 |
IS_VIRTUAL_TEXTURE_MATERIAL |
New ones |
 |
uint8: 1 |
MATERIAL_ALLOW_NEGATIVE_EMISSIVECOLOR |
|
 |
uint8: 1 |
MATERIAL_BLOCK_GI |
|
 |
uint8: 1 |
MATERIAL_COMPUTE_FOG_PER_PIXEL |
|
 |
uint8: 1 |
MATERIAL_CONTACT_SHADOWS |
|
 |
uint8: 1 |
MATERIAL_DITHER_OPACITY_MASK |
|
 |
uint8: 1 |
MATERIAL_DOMAIN_DEFERREDDECAL |
|
 |
uint8: 1 |
MATERIAL_DOMAIN_LIGHTFUNCTION |
|
 |
uint8: 1 |
MATERIAL_DOMAIN_POSTPROCESS |
|
 |
uint8: 1 |
MATERIAL_DOMAIN_SURFACE |
|
 |
uint8: 1 |
MATERIAL_DOMAIN_UI |
|
 |
uint8: 1 |
MATERIAL_DOMAIN_VIRTUALTEXTURE |
|
 |
uint8: 1 |
MATERIAL_DOMAIN_VOLUME |
|
 |
uint8: 1 |
MATERIAL_ENABLE_TRANSLUCENCY_FOGGING |
Void ModifyEnvironment(FShaderCompilerEnvironment& OutEnvironment) const; void WriteFrozenVertexFactoryParameters(FMemoryImageWriter& Writer, const TMemoryImagePtr& InPropDefines) const; |
 |
uint8: 1 |
MATERIAL_FULLY_ROUGH |
|
 |
uint8: 1 |
MATERIAL_HQ_FORWARD_REFLECTIONS |
|
 |
uint8: 1 |
MATERIAL_INJECT_EMISSIVE_INTO_LPV |
|
 |
uint8: 1 |
MATERIAL_IS_STRATA |
|
 |
uint8: 1 |
MATERIAL_ISTHINSURFACE |
|
 |
uint8: 1 |
MATERIAL_NONMETAL |
|
 |
uint8: 1 |
MATERIAL_NORMAL_CURVATURE_TO_ROUGHNESS |
|
 |
uint8: 1 |
MATERIAL_OUTPUT_OPACITY_AS_ALPHA |
|
 |
uint8: 1 |
MATERIAL_PLANAR_FORWARD_REFLECTIONS |
|
 |
uint8: 1 |
MATERIAL_SHADINGMODEL_CLEAR_COAT |
|
 |
uint8: 1 |
MATERIAL_SHADINGMODEL_CLOTH |
|
 |
uint8: 1 |
MATERIAL_SHADINGMODEL_DEFAULT_LIT |
|
 |
uint8: 1 |
MATERIAL_SHADINGMODEL_EYE |
|
 |
uint8: 1 |
MATERIAL_SHADINGMODEL_HAIR |
|
 |
uint8: 1 |
MATERIAL_SHADINGMODEL_PREINTEGRATED_SKIN |
|
 |
uint8: 1 |
MATERIAL_SHADINGMODEL_SINGLELAYERWATER |
|
 |
uint8: 1 |
MATERIAL_SHADINGMODEL_SUBSURFACE |
|
 |
uint8: 1 |
MATERIAL_SHADINGMODEL_SUBSURFACE_PROFILE |
|
 |
uint8: 1 |
MATERIAL_SHADINGMODEL_THIN_TRANSLUCENT |
|
 |
uint8: 1 |
MATERIAL_SHADINGMODEL_TWOSIDED_FOLIAGE |
|
 |
uint8: 1 |
MATERIAL_SHADINGMODEL_UNLIT |
|
 |
uint8: 1 |
MATERIAL_SSR |
|
 |
uint8: 1 |
MATERIAL_TANGENTSPACENORMAL |
|
 |
uint8: 1 |
MATERIAL_TWOSIDED |
|
 |
uint8: 1 |
MATERIAL_USE_LM_DIRECTIONALITY |
|
 |
uint8: 1 |
MATERIAL_USE_PREINTEGRATED_GF |
|
 |
uint8: 1 |
MATERIAL_USES_SCENE_COLOR_COPY |
|
 |
uint8: 1 |
MATERIALBLENDING_ADDITIVE |
|
 |
uint8: 1 |
MATERIALBLENDING_ALPHACOMPOSITE |
|
 |
uint8: 1 |
MATERIALBLENDING_ALPHAHOLDOUT |
|
 |
uint8: 1 |
MATERIALBLENDING_ANY_TRANSLUCENT |
|
 |
uint8: 1 |
MATERIALBLENDING_MASKED |
|
 |
uint8: 1 |
MATERIALBLENDING_MASKED_USING_COVERAGE |
|
 |
uint8: 1 |
MATERIALBLENDING_MODULATE |
|
 |
uint8: 1 |
MATERIALBLENDING_SOLID |
|
 |
uint8: 1 |
MATERIALBLENDING_TRANSLUCENT |
|
 |
uint32 |
MATERIALDECALRESPONSEMASK |
|
 |
uint8: 1 |
MATERIALDOMAIN_DEFERREDDECAL |
|
 |
uint8: 1 |
MATERIALDOMAIN_LIGHTFUNCTION |
|
 |
uint8: 1 |
MATERIALDOMAIN_POSTPROCESS |
|
 |
uint8: 1 |
MATERIALDOMAIN_SURFACE |
|
 |
uint8: 1 |
MATERIALDOMAIN_UI |
|
 |
uint8: 1 |
OUT_BASECOLOR |
|
 |
uint8: 1 |
OUT_BASECOLOR_NORMAL_ROUGHNESS |
|
 |
uint8: 1 |
OUT_BASECOLOR_NORMAL_SPECULAR |
|
 |
uint8: 1 |
OUT_WORLDHEIGHT |
|
 |
uint8: 1 |
PROJECT_OIT |
|
 |
uint8: 1 |
REFRACTION_USE_2D_OFFSET |
|
 |
uint8: 1 |
REFRACTION_USE_INDEX_OF_REFRACTION |
|
 |
uint8: 1 |
REFRACTION_USE_PIXEL_NORMAL_OFFSET |
|
 |
uint8: 1 |
SINGLE_LAYER_WATER_SEPARATED_MAIN_LIGHT |
|
 |
uint8: 1 |
STRATA_BLENDING_ALPHAHOLDOUT |
|
 |
uint8: 1 |
STRATA_BLENDING_COLOREDTRANSMITTANCEONLY |
|
 |
uint8: 1 |
STRATA_BLENDING_MASKED |
|
 |
uint8: 1 |
STRATA_BLENDING_OPAQUE |
|
 |
uint8: 1 |
STRATA_BLENDING_TRANSLUCENT_COLOREDTRANSMITTANCE |
|
 |
uint8: 1 |
STRATA_BLENDING_TRANSLUCENT_GREYTRANSMITTANCE |
|
 |
uint8: 1 |
STRATA_ENABLED |
|
 |
uint8: 1 |
TRANSLUCENCY_LIGHTING_SURFACE_FORWARDSHADING |
|
 |
uint8: 1 |
TRANSLUCENCY_LIGHTING_SURFACE_LIGHTINGVOLUME |
|
 |
uint8: 1 |
TRANSLUCENCY_LIGHTING_VOLUMETRIC_DIRECTIONAL |
|
 |
uint8: 1 |
TRANSLUCENCY_LIGHTING_VOLUMETRIC_NONDIRECTIONAL |
|
 |
uint8: 1 |
TRANSLUCENCY_LIGHTING_VOLUMETRIC_PERVERTEX_DIRECTIONAL |
|
 |
uint8: 1 |
TRANSLUCENCY_LIGHTING_VOLUMETRIC_PERVERTEX_NONDIRECTIONAL |
|
 |
uint8: 1 |
TRANSLUCENT_SHADOW_WITH_MASKED_OPACITY |
|
 |
uint8: 1 |
USE_DITHERED_LOD_TRANSITION_FROM_MATERIAL |
|
 |
uint8: 1 |
USE_STENCIL_LOD_DITHER_DEFAULT |
|
 |
uint8: 1 |
USES_EMISSIVE_COLOR |
|