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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderMapResource_InlineCode
Description
Creates RHI shader, with a reference (so the caller can release). Never returns nullptr (inability to create is Fatal)
Virtual Inheritance
- FShaderMapResource::CreateRHIShaderOrCrash → FShaderMapResource_InlineCode::CreateRHIShaderOrCrash
| Name | CreateRHIShaderOrCrash |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include Path | #include "Shader.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ShaderResource.cpp |
virtual FRHIShader * CreateRHIShaderOrCrash
(
int32 ShaderIndex,
bool bRequired
)