Navigation
API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderMapResource
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include | #include "Shader.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ShaderResource.cpp |
void AddRef&40;&41;