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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderMapContent
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include | #include "Shader.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ShaderMap.cpp |
uint32 GetNumShaders&40;&41; const
The number of shaders in the map.