Navigation
API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderMapContent
| Name | FProjectShaderPipelineToKey |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include Path | #include "Shader.h" |
Syntax
struct FProjectShaderPipelineToKey
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FHashedName operator()
(
const FShaderPipeline* InShaderPipeline |
Shader.h |