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API > API/Runtime > API/Runtime/RenderCore
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include | #include "Shader.h" |
Syntax
class FShaderId
Remarks
Uniquely identifies an FShader instance. Used to link FMaterialShaderMaps and FShaders on load.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FSHAHash | MaterialShaderMapHash | ||
| int32 | PermutationId | ||
| uint32: SP_NumBits | Platform | ||
| FHashedName | ShaderPipelineName | ||
| const FShaderType * | Type | ||
| const FVertexFactoryType * | VFType |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FShaderId () |
|||
FShaderId
(
const FShaderType* InType, |