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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderDiagnosticRemapper
| Name | FRemapData |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderPreprocessTypes.h |
| Include Path | #include "ShaderPreprocessTypes.h" |
Syntax
struct FRemapData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Filename | const FString & | ShaderPreprocessTypes.h | ||
| LineNumber | int32 | ShaderPreprocessTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
ShaderPreprocessTypes.h |