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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderCompilerInput
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderCompilerCore.h |
| Include | #include "ShaderCompilerCore.h" |
FString GenerateDebugInfo() const
Remarks
Common code to generate a debug string to associate with platform-specific shader symbol files and hashes Currently uses DebugGroupName, but can be updated to contain other important information as needed