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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderCompilerInput
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderCompilerCore.h |
| Include | #include "ShaderCompilerCore.h" |
void DeserializeSharedInputs
&40;
FArchive & Ar,
const TMap< FString, FThreadSafeSharedStringPtr > & ExternalIncludes,
const TArray< FShaderCompilerEnvironment > & SharedEnvironments,
const TArray< TUniquePtr< FShaderParametersMetadata >> & ShaderParameterStructures
&41;