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API > API/Runtime > API/Runtime/RenderCore
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderCore.h |
| Include | #include "ShaderCore.h" |
Syntax
class FShaderCompilerFlags
Remarks
Simple wrapper for a uint64 bitfield; doesn't use TBitArray as it is fixed size and doesn't need dynamic memory allocations.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FShaderCompilerFlags
(
uint64 InData |