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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderCompilerEnvironment
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor. | ShaderCore.h | ||
FShaderCompilerEnvironment
(
FMemoryHasherBlake3& Hasher |
Constructor used when enviroment is constructed temporarily purely for the purpose of hashing for inclusion in DDC keys. | ShaderCore.h |
FShaderCompilerEnvironment()
Description
Default constructor.
| Name | FShaderCompilerEnvironment |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderCore.h |
| Include Path | #include "ShaderCore.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ShaderCore.cpp |
FShaderCompilerEnvironment()
FShaderCompilerEnvironment(FMemoryHasherBlake3 &)
Description
Constructor used when enviroment is constructed temporarily purely for the purpose of hashing for inclusion in DDC keys.
| Name | FShaderCompilerEnvironment |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderCore.h |
| Include Path | #include "ShaderCore.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ShaderCore.cpp |
FShaderCompilerEnvironment
(
FMemoryHasherBlake3 & Hasher
)