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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderCompilerEnvironment
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderCore.h |
| Include | #include "ShaderCore.h" |
void SerializeCompilationDependencies
&40;
FArchive & Ar
&41;
Remarks
Serializes the portions of the environment that are used as input to the backend compilation process (i.e. after all preprocessing)