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API > API/Runtime > API/Runtime/RenderCore
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderMaterial.h |
| Include | #include "ShaderMaterial.h" |
Syntax
struct FShaderCompilerDefines
Remarks
These are also the platform defines.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | COMPILER_GLSL | ||
| bool | COMPILER_GLSL_ES3_1 | ||
| bool | COMPILER_GLSL_ES3_1_EXT | ||
| bool | ES3_1_PROFILE | ||
| bool | ESDEFERRED_PROFILE | ||
| bool | GL4_PROFILE | ||
| bool | MAC | ||
| bool | METAL_PROFILE | ||
| bool | PLATFORM_SUPPORTS_DEVELOPMENT_SHADERS | ||
| bool | VULKAN_PROFILE |