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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderCommonCompileJob
Syntax
uint8 bReleased: 1
Remarks
True if the results of the shader compile have been released from the FShaderCompilerManager. After a job is bFinalized it will be bReleased when ReleaseJob() is invoked, which means that the shader compile thread is no longer processing the job; which is useful for non standard job handling (Niagara as an example).