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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderCommonCompileJob
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderCompilerJobTypes.h |
| Include | #include "ShaderCompilerJobTypes.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ShaderCore.cpp |
static uint32 GetNextJobId&40;&41;
Remarks
This returns a unique id for a shader compiler job