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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderCodeArchive
- FRHIShaderLibrary::PreloadShaderMap()
- FShaderCodeArchive::PreloadShaderMap()
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderCodeArchive.h |
| Include | #include "ShaderCodeArchive.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ShaderCodeArchive.cpp |
virtual bool PreloadShaderMap
&40;
int32 ShaderMapIndex,
FGraphEventArray & OutCompletionEvents
&41;