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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderCode
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderCore.h |
| Include | #include "ShaderCore.h" |
const TArray< uint8 > & GetReadAccess&40;&41; const
Remarks
For read access, can have additional data attached to the end. Can also be compressed