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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShader
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include | #include "Shader.h" |
static bool ValidateCompiledResult
(
EShaderPlatform InPlatform,
const FShaderParameterMap & InParameterMap,
TArray < FString > & OutError
)
Remarks
Can be overridden by FShader subclasses to determine whether compilation is valid.