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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FSerializedShaderArchive
| |
|
| Name |
FDebugStats |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/RenderCore/Public/ShaderCodeArchive.h |
| Include Path |
#include "ShaderCodeArchive.h" |
Syntax
struct FDebugStats
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| NumAssets |
int32 |
|
ShaderCodeArchive.h |
|
| NumShaderMaps |
int32 |
|
ShaderCodeArchive.h |
|
| NumShaders |
int32 |
|
ShaderCodeArchive.h |
|
| NumUniqueShaders |
int32 |
|
ShaderCodeArchive.h |
|
| ShadersSize |
int64 |
|
ShaderCodeArchive.h |
|
| ShadersUniqueSize |
int64 |
|
ShaderCodeArchive.h |
|