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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FSerializedShaderArchive
| Name | FDebugStats |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderCodeArchive.h |
| Include Path | #include "ShaderCodeArchive.h" |
Syntax
struct FDebugStats
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NumAssets | int32 | ShaderCodeArchive.h | ||
| NumShaderMaps | int32 | ShaderCodeArchive.h | ||
| NumShaders | int32 | ShaderCodeArchive.h | ||
| NumUniqueShaders | int32 | ShaderCodeArchive.h | ||
| ShadersSize | int64 | ShaderCodeArchive.h | ||
| ShadersUniqueSize | int64 | ShaderCodeArchive.h |