Navigation
API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FSerializedShaderArchive
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderCodeArchive.h |
| Include | #include "ShaderCodeArchive.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ShaderCodeArchive.cpp |
void DecompressShader
&40;
int32 Index,
const TArray< TArray< uint8 >> & ShaderCode,
TArray< uint8 > & OutDecompressedShader
&41; const