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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FScatterUploadBuffer > API/Runtime/RenderCore/FScatterUploadBuffer/ResourceUploadTo
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/UnifiedBuffer.h |
| Include | #include "UnifiedBuffer.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/UnifiedBuffer.cpp |
template<typename ResourceType>
void ResourceUploadTo
&40;
FRHICommandList & RHICmdList,
const ResourceType & DstBuffer,
bool bFlush
&41;