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API > API/Runtime > API/Runtime/RenderCore
| Name | FRenderThreadScope |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderingThread.h |
| Include Path | #include "RenderingThread.h" |
Syntax
class FRenderThreadScope
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRenderThreadScope() |
RenderingThread.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FRenderThreadScope() |
RenderingThread.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| RenderCommandFunction | TFunction< void(FRHICommandListImmediate &)> | RenderingThread.h | |
| RenderCommandFunctionArray | TArray< RenderCommandFunction > | RenderingThread.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RenderCommands | RenderCommandFunctionArray * | RenderingThread.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void EnqueueRenderCommand
(
RenderCommandFunction&& Lambda |
RenderingThread.h |