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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FRenderThreadCommandPipe
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void ExecuteCommands
(
FRenderCommandList* CommandList |
RenderingThread.h | ||
static void ExecuteCommands
(
UE::RenderCommandPipe::FCommandList& CommandList |
RenderingThread.h |
ExecuteCommands(FRenderCommandList *)
| Name | ExecuteCommands |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderingThread.h |
| Include Path | #include "RenderingThread.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp |
static void ExecuteCommands
(
FRenderCommandList * CommandList
)
ExecuteCommands(UE::RenderCommandPipe::FCommandList &)
| Name | ExecuteCommands |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderingThread.h |
| Include Path | #include "RenderingThread.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp |
static void ExecuteCommands
(
UE::RenderCommandPipe::FCommandList & CommandList
)