Navigation
API > API/Runtime > API/Runtime/RenderCore
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderParameterMacros.h |
| Include | #include "ShaderParameterMacros.h" |
Syntax
class FRenderTargetParameters
Remarks
Useful parameter struct that only have render targets.
FRenderTargetParameters PassParameters; PassParameters.RenderTargets.DepthStencil = ... ; PassParameters.RenderTargets[0] = ... ;
Variables
| Type | Name | Description | |
|---|---|---|---|
| FRenderTargetBindingSlots::FTypeInfo::TAlignedType | RenderTargets |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| FUniformBufferRHIRef | CreateUniformBuffer
(
const FRenderTargetParameters& InContents, |
||
| TArray< FShaderParametersMetadata::FMember > | zzGetMembers () |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FTypeInfo |
Typedefs
| Name | Description |
|---|---|
| zzFuncPtr | |
| zzLastMemberId | |
| zzMemberFunc | |
| zzMemberIdRenderTargets | |
| zzTThisStruct |