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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FRenderResource
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/RenderResource.h |
| Include | #include "RenderResource.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderResource.cpp |
void SetOwnerName
&40;
const FName & InOwnerName
&41;
Remarks
SetOwnerName should be called before BeginInitResource for the owner name to be successfully tracked.