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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FRenderCommandList
A scope to bind a command list for recording on the current thread.
| Name | FRecordScope |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderingThread.h |
| Include Path | #include "RenderingThread.h" |
Syntax
class FRecordScope
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRecordScope
(
const FRecordScope& |
RenderingThread.h | ||
FRecordScope
(
FRenderCommandList* InCommandList, |
RenderingThread.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FRecordScope() |
RenderingThread.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CommandList | FRenderCommandList * | RenderingThread.h | ||
| PreviousCommandList | FRenderCommandList * | RenderingThread.h | ||
| StopAction | EStopRecordingAction | RenderingThread.h |