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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FRenderCommandList
A scope to unbind and flush the contents of the currently recording command list if there is one.
| Name | FFlushScope |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderingThread.h |
| Include Path | #include "RenderingThread.h" |
Syntax
class FFlushScope
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FFlushScope () |
RenderingThread.h | ||
FFlushScope
(
const FFlushScope& |
RenderingThread.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FFlushScope() |
RenderingThread.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CommandList | FRenderCommandList * | RenderingThread.h |