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Unreal Engine C++ API Reference > Runtime > RenderCore
References
Module | RenderCore |
Header | /Engine/Source/Runtime/RenderCore/Public/RenderCommandFence.h |
Include | #include "RenderCommandFence.h" |
Syntax
class FRenderCommandFence
Remarks
Used to track pending rendering commands from the game thread.
Constructors
Type | Name | Description | |
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Ctor/dtor. |
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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void | BeginFence
(
bool bSyncToRHIAndGPU |
Adds a fence command to the rendering command queue. |
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bool | Return true if the fence is complete | |
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void | Wait
(
bool bProcessGameThreadTasks |
Waits for pending fence commands to retire. Waits for pending fence commands to retire. |