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Interface for the handelr to read data from the GPU buffer during readback.
| Name | FReader |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/GPUMessaging.h |
| Include Path | #include "GPUMessaging.h" |
Syntax
class FReader
Inheritance Hierarchy
- HeaderReader → DescriptorReader → DefinitionReader → BehaviorReader → RBFBehaviorReader → Reader → StreamReader → BinaryStreamReader → FReader
- HeaderReader → DescriptorReader → DefinitionReader → GeometryReader → Reader → StreamReader → BinaryStreamReader → FReader
- HeaderReader → DescriptorReader → DefinitionReader → MachineLearnedBehaviorReader → Reader → StreamReader → BinaryStreamReader → FReader
- HeaderReader → DescriptorReader → DefinitionReader → JointBehaviorMetadataReader → Reader → StreamReader → BinaryStreamReader → FReader
- HeaderReader → DescriptorReader → DefinitionReader → TwistSwingBehaviorReader → Reader → StreamReader → BinaryStreamReader → FReader
- FReader
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FReader
(
FMessageId InMessageId, |
GPUMessaging.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MessageId | const FMessageId | GPUMessaging.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FSystem | friend | GPUMessaging.h | ||
| PayloadData | const uint32 * | GPUMessaging.h | ||
| PayloadSize | const uint32 | GPUMessaging.h | ||
| ReadOffset | uint32 | GPUMessaging.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 GetPayloadSize() |
GPUMessaging.h | ||
DataType Read
(
const DataType& DefaultValue |
GPUMessaging.h | ||
TConstArrayView< uint32 > ReadCount
(
int32 Count |
Read up to N elements. | GPUMessaging.h |