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A ray tracing geometry resource
| Name | FRayTracingGeometry |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RayTracingGeometry.h |
| Include Path | #include "RayTracingGeometry.h" |
Syntax
class FRayTracingGeometry : public FRenderResource
Inheritance Hierarchy
- FRenderResource → FRayTracingGeometry
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
PRAGMA_DISABLE_DEPRECATION_WARNINGS FRayTracingGeometry () |
Disable deprecation warnings for default constructors | RayTracingGeometry.h | |
FRayTracingGeometry
(
const FRayTracingGeometry& |
RayTracingGeometry.h | ||
| RayTracingGeometry.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FRayTracingGeometry() |
RayTracingGeometry.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RawData | TResourceArray< uint8 > | RayTracingGeometry.h | ||
| RawDataHeader | FRayTracingGeometryOfflineDataHeader | RayTracingGeometry.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRayTracingGeometry & operator=
(
const FRayTracingGeometry& |
RayTracingGeometry.h | ||
| RayTracingGeometry.h |