Navigation
API > API/Runtime > API/Runtime/RenderCore
A ray tracing geometry resource
| Name | FRayTracingGeometry |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RayTracingGeometry.h |
| Include Path | #include "RayTracingGeometry.h" |
Syntax
class FRayTracingGeometry : public FRenderResource
Inheritance Hierarchy
- FRenderResource → FRayTracingGeometry
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RawData | TResourceArray< uint8 > | RayTracingGeometry.h | ||
| RawDataHeader | FRayTracingGeometryOfflineDataHeader | RayTracingGeometry.h |