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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FRayGenShaderUtils
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/RayGenShaderUtils.h |
| Include | #include "RayGenShaderUtils.h" |
template<typename TShaderClass>
static void AddRayTraceDispatchPass
&40;
FRDGBuilder & GraphBuilder,
FRDGEventName && PassName,
const TShaderRef< TShaderClass > & RayGenerationShader,
typename TShaderClass::FParameters &42; Parameters,
FIntPoint Resolution
&41;
Remarks
Dispatch a ray generation shader to render graph builder with its parameters.