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Helper class to allocate data from a GraphBuilder in order to upload said data to an RDG resource. Allocating from the GraphBuilder makes it so we don't have to copy the data before deferring the upload.
| Name | FRDGUploadData |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphUtils.h |
| Include Path | #include "RenderGraphUtils.h" |
Syntax
template<typename InElementType>
struct FRDGUploadData : public TArrayView< InElementType, int32 >
Inheritance Hierarchy
- TArrayView → FRDGUploadData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RenderGraphUtils.h | |||
FRDGUploadData
(
FRDGBuilder& GraphBuilder, |
RenderGraphUtils.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetTotalSize() |
RenderGraphUtils.h |